Monthly Archives: January 2010

Hatice Gunes on Multimodal Affective Computing

Hatice Gunes does an impressive job of explaining Multimodal Affective Computing research. Her encyclopedia entry is comprehensive, precise, and easy to read..From http://www.interaction-design.org/encyclopedia/multimodal_affective_computing.html: … Continue reading

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Eva Hornecker on Tangible Interaction

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Today we’ve published a text by Eva Hornecker where she explains the key aspects and history of Tangible Interaction. Her entry is a must-read for those interested in post-desktop Interaction Design. When it comes to researching physical space, social … Continue reading

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Webdesign process: is the customer king?

Not the company that owns the website should be central in the webdesign process but the company’s customers. Talk to them to find out what they want. Continue reading

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On the iPad

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Wow, I’m seeing a lot of negative commentary on the new Apple iPad tablet from pundits all around the Web. People are already shouting that this will be a flop and that Apple have dropped the ball this time. A lot of criticisms: no USB, no multitasking, low memory, no Flash support, no camera, no full OS, and so on and on. Everyone seems to be missing the point completely.

I am personally really impressed with what Apple have delivered and I have absolutely no doubt it will be one of Apple’s best selling products. Let me tell you why.

One mistake people are making is assuming the iPad is just a “scaled up iPod Touch”. Mistake? Really? Absolutely. It’s a mistake because this evaluation of the device comes from an anchored comparison to Apple’s previous work. Instead of looking at the product for what it is, the evaluation simply analyzes the differences, which is mainly the screen size. Instead, you should look at what the product actually is, and what it’s going to do for you…

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SpoolCast: Stephen Anderson on Seductive Interactions

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How can we design systems that encourage the behaviors we want? In this episode, Jared speaks with Stephen Anderson about using human psychology in web apps to encourage users’ behavior. Continue reading

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No use case necessary

Given that it’s now the official national craze, I too will ruminate on the iPad… I don’t think that there’s a clear use case for something that’s small but not as small as a phone, and useful but not as… Continue reading

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UIEtips: Web Apps – Where Business Needs & User Needs Collide

Web-based applications are a different beast than other types of software or web sites. Web app designers not only have to take care of the users’ goals, but also ensure that the business needs are taken into account.
The business needs can be complex. They come from all over the enterprise, originating from initiatives (like marketing [...] Continue reading

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Why the iPad Changes Everything

Taking a step back and looking at Apple’s new product from a usability perspective. Continue reading

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Google Summer of Code Projects (2009)

Google Summer of Code has again been a huge success for the NUI Group Community in 2009 as it was in 2008. All 7 out of 7 projects were finished successfully.
Thanks to all students and mentors for their great work and contributions. Below is a quick … Continue reading

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A Portable 24” DSI – LCD (porta∼touch)

Community member portatouch, a sound-designer/engineer and composer from little Switzerland brings us a very well designed portable MT solution. As the video above showcases the construction is easily broken down and reassembled and uses a Apple Mac M… Continue reading

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