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Category Archives: Mobile UX
Stanford Talk: Mobile UX Design

Jeremy Lyon shares his personal perspective on how to approach the design of mobile applications and provides some examples. Continue reading
Posted in Mobile UX, User Experience
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Windows Phone 7 in-depth preview — Engadget

Windows Phone 7 in-depth preview — Engadget. Continue reading
Posted in Mobile UX, User Experience
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Android’s Game-Changer? – Motley Fool

Ars TechnicaAndroid's Game-Changer?Motley Fool… as its planned music service, might be to the detriment of a better user experience that would keep early Android adopters locked into the platform. …The Future Of RIM and BlackBerryBerry Reporter… Continue reading
Samsung Galaxy S review
Samsung Galaxy S: Android Enhancements to out-smart rivals
“The Samsung Galaxy S runs off Android 2.1, but it doesn’t just drop a vanilla version of the operating system in front of you. With tweaks, new features and hidden extras, the Galaxy S se… Continue reading
Posted in Mobile UX, Reviews, User Experience
Tagged Galaxy S, Samsung, smart phones, user experience, ux
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PHOTO: Call Apple to have a FaceTime chat and learn
Preview of Nokia’s New Symbian 4 OS

Nokia has started circulating specifications and previews of its new Symbian^4 OS interface and interaction design (via Symbian.org). Some notable improvements include:
New interface layout and interaction structure (see diagrams below)
Consistent l… Continue reading
iPad Stencil for Omnigraffle

This is the first version of an OmniGraffle template for folks designing iPad apps. It’s not complete; we plan to update it as we’re working on our own designs.
Contains backgrounds, title bars, buttons, selectors, and other iPhone UI elements
Base… Continue reading
Designing for iPad: Reality Check

Over the last two months we have been working on several iPad projects: Two news applications, a social network and a word processor. We worked on iPad projects without ever having touched an iPad. One client asked us to “start working on that tablet t… Continue reading
Posted in Information Architecture, Interaction Design, Mobile UX, Typography, Usability, User Experience
Tagged ipad
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‘Imaginary’ Interface Could Replace Screens and Keyboards

Researchers are experimenting with a new interface system for mobile devices that could replace the screen and even the keyboard with gestures supported by our visual memory. Continue reading
CSS Hover Controls On the iPhone


Here’s a simple technique to get hover controls working on the iPhone. Hover controls are links and buttons that appear when you hover your mouse over a a target area and so are useful for a lot of secondary actions like delete and edit links—a way to simplify your interface.
The iPhone has a touch screen, so you can’t really hover over anything, but the following technique will still work. Instead of hovering, you’ll have to click on a given area for the controls to show up. This area will have to be a link, either an inline link or a block link (block will work better because you can make the click area larger)…
Posted in CSS, Mobile UX, User Experience
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